Witchhunter Ice Shot Build
- Class: Mercenary
- Ascendancy: Witch Hunter
- Build by Asmodeus
- Patch 0.5.5
Asmodeus put this Witchhunter together as a league starter for patch 0.5.5. It fights with a bow: Ice Shot clears packs and freezes them, while Snipe deals huge single hits to frozen targets such as bosses. The guide follows his four stages, Act 1 (levels 1-15), Act 2 (16-30), Acts 3-4 (31-60) and an Endgame tree for levels 61-90. The author rates it viable in SSF and on any budget.
The ascendancy is why it starts a league so well. Zealous Inquisition gives enemies you kill a chance to explode, and that chance doubles against Demons (and Undead). Abyss and Breach spawn Demons, and both are important early farming targets, so they turn easy. Weapon Master later lets the tree take many more weapon-set passives, which the author puts into curse magnitude for Elemental Weakness, exposure effect for Frost Bomb and shock magnitude for Stormcaller Arrow or the Charged Mark support. They give the build useful damage before you own upgrades such as Rakiata's Flow.
Ice Shot itself only joins at level 31. Before that the campaign setups lean on lightning skills such as Lightning Arrow and Lightning Rod, with cold skills supplying the freeze. The author's material includes a build video and a campaign playthrough with his commentary.